smeszoly on Tue, 8 Apr 1997 18:13:38 +0100


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Syndicate: C3 Budapest -> VR


                Greetings from Budapest!
                C3 (Center for Culture & Communication)
                http://www.c3.hu
is currently updating its email announcement list, if you would NOT like to
receive announcements or have received multiple announcements, about our
upcoming programs, then please mail us at <info@c3.hu>. If you would also
like to receive information from us in hard copy, please forward your
postal address as well.
Many thanks, Suzy Meszoly.



C3 ANNOUNCEMENT ----> VR@C3

C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)C(3)
C(3)C(3)C(3)

<http://www.c3.hu/hyper3/sec>

KNUT MORK and STAHL STENSLIE (Norway)

Solve et Coagula
                        Digital art and Virtual Reality @ C3
                        A violent sensual symbiosis
                        Mating man & machine

The violence of things connected:
Solve et Coagula is primarily an attempt to give birth to a new life form:
half digital, half organic. Through a multisensorial, full duplex sensory
interface the installation networks the human with an emotional, sensing
and artificially intelligent creature; it mates man with a machine turned
human and everything that goes with it: ecstatic, monstrous, perverted,
craving, seductive, hysterical, violent, beautiful.
Solve et Coagula is a post-human life form. It presents the emergence of a
new species, a bio-cybernetic symbiosis, transforming the conception of
being human by mating man with a sensing and emotional machine. Through a
bio-cybernetic interface SeC extends the computer's logic and intelligence
into a human domain of  dark desire.
Through the corporal and sensual symbiosis of an intelligent, interactive
three-dimensional creature and a human user(s) SeC question the possibility
of a post-human and a post-biological lifeform.

The Installation:
The installation is a multisensorial perception- and manipulation device.
It uses several modes of interaction to both read and influence the
user(s):

· 3D audio-kinetics:Through spatial, 3D sound projected from the
loudspeakers the user is immersed in a moving audio pattern (audial
reality) of the creature's constantly-changing virtual body, surrounding
and enclosing the user inside the creature itself.

· VR:The primary user is visually immersed in a non-linear, non-Cartesian
computer constructed 3D reality of the creatures body.

· Light: The user is flooded in light inversely in intensity to the
creatures emotional arousal.

· Body suit: The body suit of the user serves as an intelligent, two way
communication interface to the creature. It provides (i) tactile stimuli so
that the creature can touch the user's body, and (ii) the creature sense
the body condition of the human through the built-in bio-sensors.

Solve et Coagula

a project by Knut Mork and Stahl Stenslie
Cowork/Coprogramming by Lars Nillsson and Karl Anders ¯ygard
<http://www.gar.no/sec>

EXHIBITION:     11 - 13 April, 1997
Opening         19.00, Thursday  10 April 1997  EXPLORATIONLAB
Curated by      Suzanne MŽszšly

Thursday April 10, 1997 OPENLAB
Lecture:        18.00   Digital art and Virtual Reality
                        Knut Mork and Stahl Stenslie

Saturday April 12, 1997
Workshop:      14-16.00 SILICONLAB
Title: Immersive Environments, Virtual Reality Workshop

C3 Center for Culture & Communication
Kulturâ?¡lis Žs Kommunikâ?¡ciâ??s KÅ¡zpont
Orszâ?¡ghâ?¡z utca 9, Budapest 1014, Hungary --> ExplorationLab/ Mon-Sun 10  - 18








_______________________________________________ C3-------------------->
C3
http://www.c3.hu

Suzanne Meszoly, director  <smeszoly@c3.hu>
CENTER FOR CULTURE & COMMUNICATION
Orszaghaz utca 9, Budapest 1014 (PO Box 419, Budapest 1537, Hungary)
Tel 36.1.214-6856  Fax 36.1.214-6872
_______________________________________________ C3-------------------->