linda wallace on Wed, 8 Dec 1999 17:04:21 +0100 (CET) |
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<nettime> _PROBE_ explorations into Australian computational space |
The PROBE exhibition of Australian new media artwork touched down at the Australian Embassy in Beijing in mid-October for nine days and proved to be what could only be described as an immediate and overwhelming success. In a country renowned for tight state control of all media and information PROBE generated (arguably) the most national media coverage of any Australian art exhibition ever, not just in terms of the sheer size of the numbers of people who were introduced to the concept of artists using new media (ie China has a population of around 1.2 billion people...), but the extraordinary number of national media stories in both print and television -- quite a feat at a time of great unrest and tight security around the celebrations of the 50th anniversary of the People's Republic. Maybe around 5,000 people (including lots of students) came to see the exhibition in Beijing over the nine days, despite the problems associated with having the show at the embassy (ie there is a soldier from the Chinese military stationed outside every embassy in China, so people had to have an invitation to get in). We see the work of contemporary Chinese artists on the international circuit, but rarely if ever does foreign contemporary art, particularly new media art, show in China. PROBE changed the rules. Linda Wallace curator Read more about PROBE: explorations into Australian computational space at http://www.machinehunger.com.au/probe (go to 'exhibition' link) -------------------------------------------------------------------------------- - curator's report PROBE: explorations into Australian computational space an exhibition of Australian new media arts curated by Linda Wallace of the _machine hunger_ company at the Australian Embassy, Beijing, from October 15 -- 24, 1999. Dr John Yu, A.M, Chancellor of UNSW, head of the New Children's' Hospital, 1996 Australian of the Year and board-member of the Australia China Council (the primary sponsor of PROBE ) happened to be in Beijing on October 15 and was able to open the show along with the Australian Ambassador to China, Mr Rick Smith. Dr Yu has since said that if he hadn't have been there to see the response with his own eyes, he never would have believed the astounding success of the exhibition. China correspondent with The Australian newspaper Lynne O'Donnell reported that the embassy had been _mobbed_: "Australia's embassy in Beijing was besieged last Friday night by hundreds of young Chinese eager to experience the marvels of new media as presented by a handful of Aussie artists". So how to explain the enormous success of the exhibition? It appears that PROBE emerged in the right place at the right time. background I travelled to China last year as a guest of Foreign Affairs and Trade to meet Chinese artists, curators, visit artschools, look at work and consider an exhibition of Australian new media arts for Beijing (notes from the trip on PROBE website). A number of "unoffical" artists, mainly coming from painting backgrounds, were then working with video. I met only one working with video with a film background. I didn't meet any 'multimedia' artists during that trip, though did hear of isolated cases... The computer courses etc in the artschools seemed largely focussed on design imperatives, practical, given this is where students are most likely to get jobs. The fine art training emphasis is largely on traditional forms. There seemed then (and is still the case) to be very little of the kinds of links and conceptual dialogues between the arts and sciences that an organisation like ANAT (Australian Network for Art and Technology) encourages, feeding of course as it does into an entire global dialogue (and infrastructure) around such intellectual and creative concerns. However, the manic chaos experienced during a trip to Haidian, the computer district of Beijing suggested another side to the city. This possible faultline became apparent with PROBE. So the idea of curating an exhibition of Australian new media in China was irresistible but one fraught with difficulties. To show anything publicly in China one has to navigate the state approval machine, a prospect I had no fondness for. This control extends to books, magazines, television, public speakers and of course, art exhibitions. The outcome is that there is very little (outside) information flowing into China, particularly into Beijing (southern China seems to be more free). The rapid spread of the internet is one area where the government appears to have less control. To have an exhibition in a 'public' space meant that all works would have to be submitted to government authorities months before the exhibition, severely curtailing curatorial choice and flexibility, and also making the logistical viability of such an international project tenuous in the extreme. Therefore the idea of PROBE colonising the Australian Embassy was appealing -- not only is it at once a sombre, imposing and soaring building by Melbourne architects DCM, but, being on Australian territory meant that there was no need to deal with information controls. It wasn't long before we were calling it 'the gallery'. PROBE's works were not overly dependent on english, they represented a range of media and also degrees of technological sophistication, in terms of platform, software and computational power. PROBE: explorations into Australian computational space dropped down into Beijing like a satellite seed carried lightly on the breeze, and then exploded its ideas, images and technologies onto a youthful audience, hungry for techno-stimulation. PROBE was the closest thing to a rave@the embassy. the exhibition All history is the history of contingency. PROBE began cannibalising new spaces inside the embassy soon after landing. As you entered the building to your left is the Visa section, in the mornings full of Chinese people patiently waiting for their number to come up, on the weekends screening Justine Cooper's sublime animation RAPT. Using medical software, the artist animated -- in the high-end supercomputing environment of Sydney Vislab -- a complete dataset of her own body using magnetic resonance imaging technology. PROBE turned the visa section into a wondrous theatre. Through the foyer one entered the first of the two halls. From the plush of the deep black leather couches you could view west/ward/bound series of five prints by Brenda L. Croft: cool, melancholy and deeply mysterious <"I like these the best,' one quiet girl said to me>. On the opposite wall the two large prints of Beijing-born Australian artist Zen Yipu -- the Ghosts in the Shell series, referenced Japanese anime characters suspended into the gel of a chaotic Tokyo, blurring the lines of reality and the city and also the perception of what it might mean to be an "australian artist". As you walked into the main room one passed two 'television towers' on either side, an electronic doorway of monitors showing the high-end ambient animation blue in the bluebird by architect-trained Jennifer Seevinck, produced at ANU's supercomputer facility. The subtle bass sounds of Tim Kreger filled the space. Into the darkened main room visitors were confronted with the works of the three artists who travelled to Beijing with the show: Justine Cooper, Patricia Piccinini and Leon Cmeilewski. The 10m long databody of Justine Cooper using 72 'slices'/MRI scans, hung low in the space so that people could approach closely, even walk between the slices. By the end of the exhibition, given the pollution in Beijing, this work was covered by a thin veil of dust, giving to the 'body' a gothic sense that it had been in place for centuries.... In fact, in a television interview the artist described her wish to be 'just like Mao' ie preserved for all time... < This doco will screen on one of the six state-run national CCTV channels. possible audience, I guess 1.2 billion? This was one of the two x half-hour documentaries produced on PROBE by CCTV. The media response to the exhibition was extraordinary. I would estimate that PROBE is likely to have generated the most media attention in one country of any international exhibition of Australian art in recent memory.> Along one wall at floor level were five monitors featuring the tissue engineered mouse running along in the empty and claustrophobic lab/labyrinth, while high above on the wall perched six images of models and rats -- this was the Protein Lattice by Patricia Piccinini. One of these images was featured on the invitation which visitors needed to get past the military guard stationed on a 24 watch outside the embassy, and directed by the Chinese government to impede Chinese residents from entering (all embassies) without the correct papers. We had over 5,000 multiple-entry, endlessly transferable invitations to start with and had none left towards the end of the nine-day show. Patricia's image therefore became synonymous with the exhibition, aided by its meme-like reproduction in the popular press. And then there was Leon Cmielewski's (produced in collaboration with Josephine Starrs) brilliant new interactive animation, Dream Kitchen, hovering in the space like a perverse child's game. Leon, after seeing television images of a happy inspired couple examining their new, architect designed 'dream kitchen' in VR, was equally inspired to show the underside and decay of the consumer dream. Dream Kitchen was perfect for a largely non-english speaking audience with little familiarity with interactive artworks. It set up a series of unique narrative pathways, each visual 'story' funny and weird. The Sunday following the opening we held a forum for artists to show their past work and have a general discussion. Crowds appear. We all pack into the visa hall. It is clear from these talks that the PROBE artists have a deeply ambivalent attitude to technology. The mood of the discussion is positive. A question is posed along the lines of "is it the idea or the technology which comes first?" The artists all respond, similarly, that the technology is an enabling mechanism, a tool to execute the ideas, and that the idea comes first. The artists' talks during the week built to such audience numbers that by the final Friday we had to use a megaphone to reach people in the space. There were many students with their teachers from various institutions -- including design, sculpture, and architecture. The artists and I were able to discuss software and hardware issues as well as the ideas inside the work. One 'technical' journalist published a comprehensive list of all software and platforms used to produce every work. PROBE also featured a computer homed to the PROBE internet links site, and (for the first weekend, due to lack of machines) a range of CDROM artworks. There was a also a mirror site on a local server which featured the site translated into chinese. outcomes The artists I met last year were all what is known as 'unofficial' artists -- these are the artists who circulate on the international art circuit, biennales etc but who rarely if every show their work at home. If they do it is largely in equally 'unofficial' shows which may only be up for a few days, or one night. So Chinese audiences do not see the Chinese work which we see, and rarely (if ever) do international shows of innovative contemporary international work appear in Beijing, and China in general. PROBE allowed a glimpse of an outside art practice, well established in <the west>. Not to colonise, but to exchange ideas. With amusing irony, viewers have a better chance to see the work of Australian new media artists in Beijing than they do at the so-called 'national' gallery <here> in Canberra dedicated more-and-more it seems to 'official' traditional artforms of which the Chinese government art gatekeepers would no doubt approve. Is PROBE in this sense a noun or a verb? Whether the PROBE was a instrument examining the body of China, or whether the PROBE was in fact probing the furthest reaches of the body of the Australian nation state (ie within the confines <albeit in the outer reaches> of our space in foreign territories is all open to conjecture. PROBE was _event_ : an emergent phenomena. It articulated what could be thought of as a faultline in contemporary China -- a hunger for that to do with the creative uses of technology (outside of the purely pragmatic) and a desire for a culture of critique around technology. PROBE initiated dialogue, but only because people wanted to chat. I would further posit that the abstract machine of the Chinese state was more than happy for this dialogue to begin (from the mouths of 'friendly australians') for a range or reasons, including perhaps: a richer understanding of the value and mechanics of innovation; developing a more sophisticated critique of the military entertainment complex of global capitalism; and unfolding strategies/tactics for the great leap forward..... The virtual PROBE machine fell to earth on home ground in the capital of communist China late in the second millennium, and distributed itself from that point. It only moved out into the ideas and media landscape because the people's republic allowed it to do so. The event changed those of us in Beijing as part of the project, inside that China of 1.2 billion people, so that we could say "not to arrive at the point where one not longer says I, but at the point where it's no longer of any importance whether one says I or not. We are no longer ourselves. Each will know his own. We have been helped, inspired, multiplied." (1) (1) Deleuze/Guattari, Rhizome, On the Line, Semiotexte, 1983. Linda Wallace November 1999 linda wallace po box 1357 potts point sydney australia 2011 tel/fax: 61 2 6295 6309 studio: 61 2 6279 9687 http:/www.machinehunger.com.au # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: nettime@bbs.thing.net